Garth Nix
BOOKS BY THIS AUTHOR

- Title: Abhorsen
- Description:
The third book in Garth Nix's Abhorsen trilogy is everything it promised to be and everything it could ever have been, coming as it did after Sabriel and Lirael--two of the most riveting fantasy novels in recent years. More a continuation of Lirael than Sabriel, which was set 20 years before it's sequel, Abhorsen nevertheless completes this outstanding sequence of books with considerable style and a consistent quality of prose that is enviable and to be admired. The book opens in the Abhorsen's house in the Old Kingdom where Lirael, the Abhorsen-in-waiting and Prince Sameth, Sabriel's heir, are contemplating their next manoeuvre. They are surrounded on all sides by the dead, marshalled into action by Chlorr of the Mask--a Greater Dead in league with the necromancer Hedge. He in turn is working towards the resurrection of Orannis, the Destroyer. With no word from Sabriel or King Touchstone, the situation is perilous. The Old Kingdom and its neighbouring Ancelstierre are in political turmoil, unaware of the menace that is about to be unleashed from it's subterranean prison. With the expert company of the Disreputable Dog and mysterious cat Mogget, both wielders of powerful free magic, Lirael and Sam must escape in order to save all Life from doom. Their subsequent trek across these magical lands is perilous and spectacular… and not without a high cost. Volumes one and two of this altogether thrilling saga are essential reading before attempting to grapple with Abhorsen. Nix's worlds are complex and rich and his characters many and multi-dimensional. From the unexpectedly devastating prologue, through to the nail-biting dénouement, the author demonstrates just how at home he is in this genre. His imagination is raw and exciting, and his novels don't get much better than this. (Age 10 and over) --John McLay 
- Title: Sabriel
- Description:
Who will guard the living when the dead arise? Sabriel is sent as a child across the Wall to the safety of a school in Ancelstierre. Away from magic; away from the Dead. After receiving a cryptic message from her father, 18-year-old Sabriel leaves her ordinary school and returns across the Wall into the Old Kingdom. Fraught with peril and deadly trickery, her journey takes her to a world filled with parasitical spirits, Mordicants, and Shadow Hands -- for her father is none other than The Abhorson. His task is to lay the disturbed dead back to rest. This obliges him -- and now Sabriel, who has taken on her father's title and duties -- to slip over the border into the icy river of Death, sometimes battling the evil forces that lurk there, waiting for an opportunity to escape into the realm of the living. Desperate to find her father, and grimly determined to help save the Old Kingdom from destruction by the horrible forces of the evil undead, Sabriel endures almost impossible challenges whilst discovering her own supernatural abilities -- and her destiny. 
- Title: Shades Children
- Description:
If you love philip pullman you will love these tales of heroism and villainy journeys into the land of death and a quest where enemies abound at every turn. 
- Title: Shade's Children
- Description:
Futuristic sci fi where evil overlords decree that no child may live past 14...... 
- Title: Mister Monday (the Keys To The Kingdom S.)
- Description:
Arthur Penhaligon is supposed to die and he almost does on a school run when he collapses because of his chronic asthma. In his dreams he is visited by the enigmatic Mister Monday, who gives him a mysterious atlas and a magic key shaped like the minute hand of a clock. But Arthur wakes up and Mister Monday wants everything back. With these "gifts", Arthur suddenly assumes new powers and with them frightening responsibilities. Arthur's family and friends are under threat from a sudden outbreak of drug-resistant influenza and it seems the cure to this curious rash of afflictions can only be found inside a vast house that only Arthur can see. 
- Title: Sir Thursday (the Keys To The Kingdom)
- Description:
Get ready for more brilliant page-turning fantasy from master, Garth Nix. On the fourth day, there was war! Pick up with Arthur Penhaligon as his Keys to the Kingdom adventures continue in the mysterious House. Following their adventures in the Border Sea, Arthur and Leaf head for home. But only Leaf gets through the Front Door. Arthur is blocked because someone - or something - has assumed his identity and is taking over his life. Before Arthur can take action, he is drafted by Sir Thursday and forced to join the Glorious Army of the Architect. The Army has its headquarters in the Great Maze, a defensive area of the House. Half of the Maze has already been dissolved by Nothing, and hordes of Nithlings emerge regularly to attack the rest. If the Nithling invasion can overcome the Army and the Great Maze, the House will be lost and the whole universe with it. While Leaf tries to banish Arthur's doppelganger on earth, Arthur must survive his basic training, avoid getting posted to the Front and work out how he can free Part Four of the Will and gain the Fourth Key from Sir Thursday. If the latest, strongest and most dangerous Nithling offensive doesn't break through first! 
- Title: Lirael
- Description:
When the future is hidden, who holds the key to destiny? Lireal has never felt like a true daughter of the Clayr. She doesn't even have the Sight - the ability to See into the present and possible futures - that is the very birthright of the Clayr. Nonetheless, it is Lireal in whose hands the fate of the Old Kingdom lies, while Abhorsen Sabriel is engaged in conflict elsewhere. As an ancient evil casts its shadow - one that opposes the Royal Family, blocks the Sight of the Clayr, and threatens to break the very boundary between Life and Death - Lireal undertakes a desperate mission. With only her faithful companion, the Disreputable Dog, to help her, Lireal sets out upon a perilous journey and comes face to face with her own fate ...